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Amiga game character little man
Amiga game character little man












amiga game character little man

You maniacs! You started a Lethal Weapon game with a forest level! Ah, damn you! I think I'll take a quick break to check how the NES version compares. Now I've lost a heart, the level's been reset (minus the pickups) and I've been kicked right back to the start of it. I was supposed to collect the pickups then come back out through the door and carry on to the right along pavement like a sensible person. It wasn't a blind jump after all: it was a dead end. It would appear that I take falling damage. It's makes the game very jerky and doesn't give you much time to react to enemies.Īnd Murtaugh smashes into the deck of the boat below so hard that he bounces, shattering his spine and instantly losing the rest of his health. I can't say the Atari version plays so well as a game though, as the screen doesn't feel inclined to begin scrolling across until you've already walked a good few steps, then it jumps forward by a quarter of the screen and slumps back to a halt again. The music's a step down as well, but they have the right tunes and they both play them reasonably well. The Atari ST and DOS versions seems to be more or less the same as the Amiga game, though the colours ain't so pretty no more and the water effect is gone. I want to see what the other versions look like! That guy up on the floor above seems a bit shifty, so I should probably go up there and execute him for the state. Oh right, here have another song, I hope it brings you happiness: youtube link. Man, I didn't even know Los Angeles had sharks.

amiga game character little man

I love the distortion effect on the water. You know, this really isn't a bad looking Amiga game. Hey I didn't start off on a forest level for once.














Amiga game character little man